31 research outputs found

    Motivation and User Engagement in Fitness Tracking: Heuristics for Mobile Healthcare Wearables

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    Wearable fitness trackers have gained a new level of popularity due to their ambient data gathering and analysis. This has signalled a trend toward self-efficacy and increased motivation among users of these devices. For consumers looking to improve their health, fitness trackers offer a way to more readily gain motivation via the personal data-based insights the devices offer. However, the user experience (UX) that accompanies wearables is critical to helping users interpret, understand, gain motivation and act on their data. Despite this, there is little evidence as to specific aspects of fitness tracker user engagement and long-term motivation. We report on a 4-week situated diary study and Healthcare Technology Self-efficacy (HTSE) questionnaire assessment of 34 users of two popular American fitness trackers: JawBone and FitBit. The study results illustrate design implications and requirements for fitness trackers and other self-efficacy mobile healthcare applications.We would like to thank all users who participated in this research as well as Experience Dynamics, Inc. for providing the necessary resources and coordinating the user diary study. This study has been supported by financial aid from the Spanish Ministry of Economy and Competitiveness under the project ECO2012-36160; Spanish Ministry of Economy, Industry and Competitiveness (MINECO) and the Fondo Europeo de Desarollo Regional (FEDER) under the project ECO2015-67296-R and, Communidad de Madrid and Fondo Social Europeo under the project INNCOMCON-CM S2015/HUM-3417

    The philosopher of ambiguity: exploring stories of spirituality of people with aphasia through the lens of Merleau-Ponty

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    Spirituality as a concept has only recently begun to be considered in speech and language therapy research and practice, and phenomenology as a research methodology is also not widely used in SLT research. Yet, concepts propounded by the phenomenologist Maurice Merleau-Ponty arguably offer a useful theoretical framework from which to view certain aspects of SLT including the concept of spirituality and how this is expressed by people with a communication difficulty. In this project, eight people with aphasia were interviewed about their spirituality. The interviews were transcribed, themes identified and stories created. These stories were viewed using one of the concepts propounded by Merleau-Ponty, namely ambiguity

    Margarita de Sossa, Sixteenth-Century Puebla de los Ángeles, New Spain (Mexico)

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    Margarita de Sossa’s freedom journey was defiant and entrepreneurial. In her early twenties, still enslaved in Portugal, she took possession of her body; after refusing to endure her owner’s sexual demands, he sold her, and she was transported to Mexico. There, she purchased her freedom with money earned as a healer and then conducted an enviable business as an innkeeper. Sossa’s biography provides striking insights into how she conceptualized freedom in terms that included – but was not limited to – legal manumission. Her transatlantic biography offers a rare insight into the life of a free black woman (and former slave) in late sixteenth-century Puebla, who sought to establish various degrees of freedom for herself. Whether she was refusing to acquiesce to an abusive owner, embracing entrepreneurship, marrying, purchasing her own slave property, or later using the courts to petition for divorce. Sossa continued to advocate on her own behalf. Her biography shows that obtaining legal manumission was not always equivalent to independence and autonomy, particularly if married to an abusive husband, or if financial successes inspired the envy of neighbors

    environments

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    Temporal attributes of shared artifacts in collaborative tas

    Task Analysis Through Cognitive Archeology, The Handbook of Task Analysis for HCI, Eds

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    Analysis and observation of the user’s task domain unveils a window of understanding into the behavioural patterns, contexts and scenarios that are required and utilized by users to attain success in completing a task. Task Analysis (TA) forms the foundation for interaction, behavior and usage since prioritisation of design elements is a serious issue for both users and designers. Successful User Interface (UI) designs often utilise insight into tasks by studying user interactions, intentions, and expectations. User interaction itself amounts to the interplay of cognition and information processing as embodied by task routines or sequences that are commonly captured in a TA. This chapter will focus on procedures for uncovering cognitive processes relative to user goals and tasks including decision-making systems, the impact of information overload on screen display, and the significance of user roles to tasks. The notion of a “cognitive archeology ” as a means to investigating task cognition will be explored and explained as a novel best practice in TA. “Cognitive archeology ” or the capture of cognitive processes required and utilized by users for task completion offers a necessary insight into the interchange of cognitive and task generated needs as they unfold at the design level. Concentrated analysis of explicit and implicit needs, decisionmaking processes, procedural knowledge, and motivation strategies creates a means for prioritization thereby improving interface effectiveness

    How True Is True? Assessing Socially Desirable Response Bias

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    socially desirable responses, health care professionals, cancer, research methodology,

    Designing mobile advertising

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